Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 8.17.12.6760]
    Renderer: NVIDIA GeForce GTS 450
    Vendor:   NVIDIA
    VRAM:     993 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<I> Initializing (RawInput).

<RI> Input initialized.

Non platform assembly: data-030A8718 (this message is harmless)
Non platform assembly: data-080B0048 (this message is harmless)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 301.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 425.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 341.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 804 unused Assets to reduce memory usage. Loaded Objects now: 300.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 158.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 215.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
